WebSockets
Long-lived two-way connections.
2 subjects · 3 topics
Subjects covering this category
2 subjects- Subject · Beginner to Advanced
Turning a product's requirements into a first design for a web system, and knowing what each part is there for.
- Starting a Design
- The Parts of a System
- Moving Data Around
- Subject · Beginner to Advanced
Following a request from an application down through the network layers and back, and naming the layer where a network problem lives.
- Getting a Packet There
- Between Two Programs
- Applications and Debugging
In WebSockets itself
3 topics- The OSI Model and Network Protocols
How WebSocket, server-sent events and WebRTC keep a connection open, who may send on it, and how each one survives a drop.
Beginner to Advanced10 cards · 6 qnot started
- System Design
Client-server communication: polling, server-sent events, WebSockets and webhooks, chosen by who sends and how often.
Beginner to Intermediate10 cards · 5 qnot started
- System Design
System design heuristics: matching a pressure such as read-heavy traffic or global users to the pattern that answers it.
Intermediate to Advanced7 cards · 5 qnot started